
Business Week explains: "In-game ads work like this. A player goes online to race against human competitors in a Formula One title. As he turns a corner, he sees an ad imbedded in the game, perhaps as a virtual billboard, for a new car. His German opponent turns the same bend, and sees the same billboard, except it’s advertising a new government anti-drugs campaign. The ads are served according to geography; and are placed demographically with the confidence that most racers will be males in the 18-35 age-group."
Last month, a Google representative said: "We are always considering new ways to extend Google's advertising program to benefit our users, advertisers and publishers. In-game advertising offers one such possible extension among many others." Google tries to expand offline and to become the one-stop shop for advertisers, regardless of the medium.
In 2006, Microsoft acquired a much bigger player, Massive. Unlike Massive, that had big clients like Coca-Cola, Honda, Adscape prouds itself only with a list of patents, so this is just a starting point for Google.
Homework:
1. Would you play (did you play) a game that contains ads?
2. To target ads, the software must communicate with the server and tell information about the level, your situation. Is this a privacy breach?
Update (March 16): Google officially announces the acquisition. "In-game advertising is an area where we believe Google could add a lot of value to users, advertisers and publishers. Adscape Media's technology and talented team are a great addition to Google's current advertising solutions for advertisers and publishers."